Skip to main navigation Skip to search Skip to main content

Non-negative tensor factorization for human behavioral pattern mining in online games

Research output: Contribution to journalArticlepeer-review

Abstract

Multiplayer online battle arena is a genre of online games that has become extremely popular. Due to their success, these games also drew the attention of our research community, because they provide a wealth of information about human online interactions and behaviors. A crucial problem is the extraction of activity patterns that characterize this type of data, in an interpretable way. Here, we leverage the Non-negative Tensor Factorization to detect hidden correlated behaviors of playing in a well-known game: League of Legends. To this aim, we collect the entire gaming history of a group of about 1000 players, which accounts for roughly 100K matches. By applying our framework we are able to separate players into different groups. We show that each group exhibits similar features and playing strategies, as well as similar temporal trajectories, i.e., behavioral progressions over the course of their gaming history. We surprisingly discover that playing strategies are stable over time and we provide an explanation for this observation.

Original languageEnglish
Article number66
JournalInformation (Switzerland)
Volume9
Issue number3
DOIs
Publication statusPublished - 16 Mar 2018
Externally publishedYes

Keywords

  • Human Behavior
  • Multiplayer Online Game
  • Non-negative Tensor Factorization
  • Temporal And Topological Pattern Mining

Fingerprint

Dive into the research topics of 'Non-negative tensor factorization for human behavioral pattern mining in online games'. Together they form a unique fingerprint.

Cite this